PC-Crash Features
Next Generation Analysis Starts Here
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PC-Crash 12.1: 360 VR
- Use 360 images
- render VR video
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PC-Crash 12.1: Super-resolution image enhancement
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PC-Crash 12.1: 360 panoramas & videos
- Use 360 images
- render VR video
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PC-Crash 12.1: Trailer Loads as DirectX Objects
- Load DirectX shapes
- scale and position
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PC Crash 12.1: Multibody Optimization
- Adjust Hue/Saturation/Lightness
- Brightness/Contrast, or Invert colors
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PC-Crash 12.0: Viewports
- Multiple Views at Once
- 2D - 3D options
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PC-Crash 12.0: Camera match improvements
- Background images now automatically toggle on-off
- Selection gets a zoomed-in target
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PC-Crash 12.0: Vehicle spring connections
- Attach springs dampers directly
- simulate rope, chains, or other connections
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PC Crash 12.0: Point cloud color control
- Adjust Hue/Saturation/Lightness
- Brightness/Contrast, or Invert colors
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PC-Crash 11.1: Shadows & Reflections
- Extensive 3D rendering improvements
- Including shadows, reflections, and lighting
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PC-Crash 11.1: Light sources on vehicles
- Attach light sources
- To vehicles
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PC-Crash 11.1: Solar position display
- Use the solar calculator
- Determine the sun’s position
- Put the sun in that position for your animation
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PC-Crash 11.1: Optimizer Log File
- Save a log file
- Using your Monte Carlo Collision Optimizer trials
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PC-Crash 11.1: Sequence labels
- Label your sequences
- For better organization
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PC-Crash 11.1: Looming
- Using sightlines
- Between vehicles
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PC-Crash 11.0: Texture mapping from background image
New Texture Mapping feature
- From photographic evidence
- Generate textured objects
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PC-Crash 11.0: New vehicle outlines
Vehicle outline wraps
- Improves contact detection
- New 3D vehicle envelopes
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PC-Crash 11.0 : Vehicle Display
Simulation playback feature
- Vehicles can now be shown or hidden
- At different times
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PC-Crash 11.0: UI Changes
User Interface updates
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PC-Crash 11.0: Save impact parameters
Saving parameters
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PC-Crash 11.0: The Ribbon
- New organization
- Menus and tools
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PC-Crash 11.0 : E57 point clouds and UCS improvements
Load and save binary 3D scan / point clouds
- Much smaller
- Faster operations
- Simplified workflow
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PC-Crash 10.2: Powered multibody joints
Power your multibody simulations
- Build multibody vehicles
- Drive over pedestrians
- Wheels roll over objects
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PC-Crash 10.2: 3D camera matching
Use scene photos to recolor your scene
- Zoomed point selection
- Map photo data to your scene
- Use as textures on planes
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PC-Crash 10.2: Camera flight paths
Fly around your animations
- Move between predefined cameras
- Stay or move as you like
- Works in preview too
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PC-Crash 10.2: Time-varying multibody joints
Change joint stiffness over time
- Specify piecewise-linear stiffness
- Use for braking or acceleration
- Rotational or translational joints
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PC-Crash 10.2: 3D scan improvements
Positioning scans is now a snap
- Define a zero plane
- Move scans to new layers
- Improved point selection
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PC-Crash 10.2: Program Active Safety
New Visual Programming Interface
- Cars can sense each other
- Program your own control logic
- Reuse program blocks
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PC-Crash 10.1: New Orthographic Views
2D from a new perspective
- Work on your project from new viewpoints
- Save custom views in your project
- Change coordinate systems to match your view
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PC-Crash 10.1: Advanced Optimizer
More power, more control
- Optimize on over 40 parameters
- Braking, steering, even geometry or inertia
- Use other collision models, or no collision at all
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PC-Crash 10.1: New Multibody Joint Speeds
Powered joints
- Set a linear or angular joint velocity
- Build a Multibody vehicle to drive over stuff
- Make realistic rotating wheels
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PC-Crash 10.1: Full Vehicle FEA
A new frontier in accident reconstruction software
- NCAC validated vehicle models
- Runs in hours
- Batch control
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PC-Crash 10.1: Point Cloud Improvements
More power and convenience
- More flexible selection and editing
- Filtering to reduce complexity
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PC-Crash 10.1: 3D Improvements
- Save camera views in your project
- Transparency for any object or color
- Recolor DirectX vehicles by part
- ... and much more
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PC-Crash 10.1: Camera Position Optimizer
Go from scene photo to data
- Find where a photo was taken
- Map photo features to your scene
- Use aerail photos, survey data or 3D scanner clouds
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Point Clouds
3D spaces made from points!
- Use for vehicles and scenes
- .xyz .xyzrgb file formats
- Supports tens of millions of points
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MultiBody Joint Types
More control
- Now with pins, pistons, universal joints and more
- Use joint limits for more realism
- Build complex systems like motorcycles with rotating wheel and compressible forks
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Finite Element Analysis
Full FEA in PC-Crash
- Create, edit, compute, display
- Multiple element types and materials
- Batch processing
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Antiroll Forces
On suspension models
- Generate additional suspension load based on left/right differential compression
- Use different antiroll factors for each axle
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Traffic lights
Show light phase in your simulation
- Traffic lights that change phase
- Customizable sequence tables
- Seen in 3D and 2D
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